AI Insights · Timothy · July 2024
Top 5 Slime Games in Chile Q2 2024 Performance
Discover the performance trends of the top 5 slime games in Chile for Q2 2024, including downloads, revenue, and active users.
In the second quarter of 2024, the top slime games in Chile showcased varied performance metrics. The data, sourced from Sensor Tower, highlights trends in downloads, revenue, and weekly active users for these popular apps.
Bruno - My Super Slime Pet by Dramaton LTD saw consistent growth throughout the quarter. Downloads started at 5.1K in early April and peaked at 16K by mid-June. Weekly revenue showed a steady increase, starting at $47 and reaching $69 by the end of June. The game also maintained a strong user base, with weekly active users increasing from 69K to over 101K.
Super Slime - Black Hole Game, published by Supercent, Inc., experienced fluctuating trends. Downloads varied, starting at 3.9K in the first week of April and ending at 7.5K in the last week of June. Revenue remained modest, peaking at $38 in early April and then stabilizing around $10 in June. Weekly active users showed a notable increase from 19.7K to 32.6K by mid-June, before slightly dropping to 25.1K at the end of the quarter.
Slime Simulator Time :ASMR DIY by Tap2Fun Limited Partnership had minimal activity. Downloads fluctuated between 21 and 124 per week, while weekly active users ranged from 467 to 835, indicating a relatively small but consistent user base.
Makeup Slime Game! Relaxation by Shanze Shafique also showed minimal engagement. Downloads per week varied from 2 to 34, and weekly active users ranged from 10 to 54, with some weeks showing no active users at all.
World of Slime Simulator Games by Solid Apps INC demonstrated stable revenue performance, starting at $401 and ending at $279. However, the app had very few downloads and no active user data available for this period.
For more detailed insights and trends, visit Sensor Tower.